Rewrite a WASM binary
Replace in-place an AST node in the binary.
sh
yarn add @webassemblyjs/wasm-edit
Update:
```js import { edit } from "@webassemblyjs/wasm-edit";
const binary = [/.../];
const visitors = { ModuleImport({ node }) { node.module = "foo"; node.name = "bar"; } };
const newBinary = edit(binary, visitors); ```
Replace:
```js import { edit } from "@webassemblyjs/wasm-edit";
const binary = [/.../];
const visitors = { Instr(path) { const newNode = t.callInstruction(t.indexLiteral(0)); path.replaceWith(newNode); } };
const newBinary = edit(binary, visitors); ```
Remove:
```js import { edit } from "@webassemblyjs/wasm-edit";
const binary = [/.../];
const visitors = { ModuleExport({ node }) { path.remove() } };
const newBinary = edit(binary, visitors); ```
Insert:
```js import { add } from "@webassemblyjs/wasm-edit";
const binary = [/.../];
const newBinary = add(actualBinary, [ t.moduleImport("env", "mem", t.memory(t.limit(1))) ]); ```
Providing an AST allows you to handle the decoding yourself, here is the API:
js
addWithAST(Program, ArrayBuffer, Array<Node>): ArrayBuffer;
editWithAST(Program, ArrayBuffer, visitors): ArrayBuffer;
Note that the AST will be updated in-place.